Knifer/Wardancer
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Que'om appeared to the unknowing eye a simple traveler, alone and 
focusing on his journey, whatever it was.  If one looked closely, 
however, one could see that Que'om was humming very quietly to 
himself, and his step had a slight bounce in it.  He traveled to 
where there were no other people, and into a deep forest.  His head 
snapped up as he heard a twig crack.  Suddenly, a group of thieves 
slunk out of the trees, intent on killing and robbing Que'om.  In 
one swift, fluid movement, Que'om drew two sabres from their holders 
on his back and fought them each with grace and elegance.  The 
thieves' attacks were sidestepped easily, and Que'om had an 
incredible ability to flip out of the way of their daggers.  The 
thieves did not fare so well.  Que'om was very skilled with his 
sabres and slashed wounds on many parts of their bodies.  Que'om re-
sheathed his sharp weapons and continued on his way, safe still, and 
still humming softly to himself.  
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Wardancers are a type of warrior-gymnast, gifted with a rare range
of skills.  In times of peace, they entertain around campfires, 
tumbling and twirling with amazing speed and grace.  Their dances
have a martial edge and are adaptable to lethal purposes. 
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Prime Stat: Dex

See Showclass Knifer, Showclass Wardancer.
Spells/Skills for knifer:
Level 1   : dagger            Level 1   : dodge             
Level 1   : hide              Level 1   : lore              
Level 1   : parry             Level 1   : recall            
Level 1   : sabre             Level 1   : second attack     
Level 1   : sword             Level 1   : whispering wind   
Level 2   : dual wield        Level 15  : fast healing      
Level 18  : disarm            Level 20  : scrolls           
Level 20  : staves            Level 20  : third attack      
Level 21  : kick              Level 22  : hand to hand      
Level 30  : smother           Level 31  : warpaint          
Level 35  : rub               Level 35  : 2nd dual          
Level 37  : whirlwind         Level 40  : blinding strike   
Level 40  : trip              Level 43  : shroud            
Level 45  : fourth attack     Level 48  : 3rd dual          
Level 50  : devils touch      Level 51  : blind sight       
Level 55  : fifth attack      Level 55  : 4th dual          
Level 56  : search            Level 57  : storm of blades   
Level 60  : sidestep          Level 63  : cross slash       
Level 63  : wands             Level 70  : spirit            
Level 70  : 5th dual          Level 80  : legsweep          
Level 80  : sixth attack      Level 80  : transfix          
Level 90  : thousand wounds   Level 92  : concentration
Spells/Skills for wardancer:
Level 1   : dagger            Level 1   : dual wield        
Level 1   : dodge             Level 1   : hide              
Level 1   : kick              Level 1   : lore              
Level 1   : parry             Level 1   : recall            
Level 1   : sabre             Level 1   : second attack     
Level 1   : sword             Level 1   : whispering wind   
Level 2   : hand to hand      Level 3   : disarm            
Level 7   : fast healing      Level 10  : scrolls           
Level 10  : staves            Level 10  : third attack      
Level 20  : blinding strike   Level 20  : trip              
Level 21  : warpaint          Level 25  : 2nd dual          
Level 27  : whirlwind         Level 30  : smother           
Level 31  : blind sight       Level 33  : shroud            
Level 35  : earthbind         Level 35  : fourth attack     
Level 35  : rub               Level 36  : search            
Level 38  : 3rd dual          Level 40  : devils touch      
Level 40  : sidestep          Level 42  : target            
Level 43  : wands             Level 45  : fifth attack      
Level 45  : 4th dual          Level 47  : storm of blades   
Level 53  : cross slash       Level 55  : spirit            
Level 60  : transfix          Level 60  : 5th dual          
Level 70  : legsweep          Level 70  : sixth attack      
Level 73  : concentration     Level 75  : thousand wounds   
Level 90  : dislodge          Level 90  : seventh attack    
Level 95  : vital strike      Level 100 : coupe             
Level 101 : cartwheel         Level 101 : eighth attack     
Level 101 : quickening
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